Interstellar Marines


Interstellar Marines (Update 11) Includes New Game Mode And First New Weapon!!

Copenhagen, Denmark, May 22nd 2014: Indie games developer Zero Point Software today released the latest update to their Steam Early Access sci-fi FPS, Interstellar Marines. The top features for the new update are a brand new game mode called Deadlock, and the introduction of the first new weapon in Interstellar Marines.

Deadlock is an intense new game mode designed from the ground up for tactical gameplay. To succeed, you and your team will need intelligence, skill and situational awareness to decide when to push your enemy, when to hold back, and when to strike for the kill. Players win in Deadlock by capturing all 7 control points or by eliminating the enemy team. When a player dies they can be respawned by team mates capturing a control point, or by waiting 120 seconds, or by the last team mate alive fragging an enemy, whichever occurs first!

To enhance and expand the new gameplay opportunities Deadlock brings, the update introduces the first of several new weapons: the AR 03 Assault Rifle with 4x ACOG scope. The AR 03 is a highly effective mid-long range weapon which excels at engagements at those ranges. The original weapon in Interstellar Marines, the CE-6 SMG, has been re-balanced to make it more effective at CQB ranges, cementing its role as the designated close-in weapon.

The new update also introduces Stronghold, a second map using the Astrodome framework. Stronghold is the first map to include two very distinct play styles and areas. One half of Stronghold is a dense, lush forest, which gradually blends into a tight, claustrophobic urban area which conceals a few surprises for the unwary.

In addition to Deadlock and the new Assault Rifle, the game also features additional enhancements and several bug-fixes. Interstellar Marines is available on Steam via


About Interstellar Marines

Interstellar Marines was launched on Steam’s Early Access on July 2nd, 2013. Since then the developers have released 11 updates and several smaller update fixes. Interstellar Marines is being developed on the Unity 3D engine and is currently in Pre-Alpha.

When complete, Interstellar Marines will resurrect the old school tactical FPS, and offer a unique blend of co-op, role-playing and nonlinear gameplay. Set in a believable future, you will take on the role as an elite soldier handpicked to join Project IM, a top secret military program being assembled to protect mankind from all dangers outside our solar system.

Interstellar Marines is inspired by Half-Life, System Shock 2 and Rainbow Six 3: Raven Shield. The game is all about evolving the FPS recipe with all the inspirations ZPS has assimilated since the birth of the genre. The goal is an evolutionary leap forward driven by their compulsive interest in science fiction, role-playing, military realism, and respect for first person immersion.

About Zero Point Software

Zero Point Software (ZPS) was founded in 2004 with the sole purpose of creating Interstellar Marines. ZPS is based in Copenhagen, Denmark and has 10 full time employees all of whom work on Interstellar Marines. Zero Point Software is an indie company, with funding coming from investors, and the community, via the website store and through Steam.