Grimind is a 2D platformer puzzle game that has you taking control of a monster. You must help guide this creature (that resembles a short two-legged humanoid with a shocking mane of white hair) through a system of dark caves and the occasional underground pools as you set off on a 15 level adventure to uncover the meaning of its existence.
Developed by Paweł Szaman Mogiła who hails from Poland, this game has taken 3.5 years from inception to release, to finally reach our hands.
The unique thing about Grimind would be the crafty physics puzzles, colorful dynamic lighting, and challenging platforming sequences that will test those who simply adore near insurmountable difficulty in their games.
What you get
At the start of the game, the monster attains consciousness and decides to explore the room it is trapped in. You cannot help but admire the weird sounds it makes – it is almost like somebody is sniffing the air to seek out any hint of danger. You don’t only hear yourself of course, there are also some rather disgusting monsters that yearn to bite you down to size, but these are introduced slightly later in the game.
Besides this sound cue, you will also have to contend with the creepy suspense-laden musical ambiance that is kind of unsettling especially when played at maximum level at night (and in the dark). There are the requisite soul-churning chimes, the occasional blaring moans, and the background high-pitched random notes that keep the hairs on your back standing on end. Creepy enough for Halloween!
The caverns you explore look suitably dark and foreboding. The environment is filled to the brim with the silhouettes of overgrown vegetation and vines. The latter are something you can cling to and swing on, and if you look carefully you will also spot ivy creepers growing in swaths – you can jump up these as well.
You will not only be doing lots of climbing, there will also be ample opportunities to carry and toss objects around, operate mysterious switches, as well as avoid nasty traps. Your little monster also relish the chance at swimming in underground pools (don’t drown him, please), as well as to perform the requisite tricky platforming sequences.
The fifteen large levels are laden with lots of challenging logic puzzles as well as nasty squarish monsters with red baleful eyes. These nasty monsters will blatantly chase you all over the level, and it takes only one false move to get yourself killed; a few hits by them and you are done for.
Luckily every level has a number of checkpoints; the screen will flash twice to indicate that your position has been saved. Checkpoints are however sometimes spaced quite far apart, making it pretty frustrating to cross certain points in the game. But if you are playing Grimind, then you already know that the game presents you with lots of challenge – the kind with a capital C.
The game’s controls require that you master both keyboard and mouse clicking action together to solve some of the puzzles. Be warned, as there are segments in the game that will have you practically tearing your hair out; you must jump with accurate precision, or it will be instant death for you. As mentioned above, you might find yourself backtracking to a checkpoint that is quite far back in the level – having to repeat everything all over again.
The unfriendly and dark environment will also take some getting used to – your view will even occasionally be blocked by artwork appearing in the foreground. Sometimes the lighting becomes garish enough that you can’t even find yourself on the screen clutter.
Negative points aside, Grimind is rather atmospheric in the sound department – here’s a game that you should play in the dark with the volume set to max. And if you are looking for a suitable challenge, Grimind is definitely what the doctor recommended!
Another good point about the game would be the tough physics puzzles you have to solve; things start off simply with you carrying a crate so that you can hoist yourself over a ledge… but this difficulty ramps up quickly. You may find yourself collecting shiny baubles to place in receptacles, which will then power some complex machinery that gets you moving onwards in a level. Sometimes, you even have to pick up an object and toss them over obstacles to get them to where you need them most.
We liked Grimind simply for being different. It’s use of challenging well designed puzzles, and excellent suspenseful sound effects is sure to surprise players looking for that special game from the burgeoning indie arena. If however, you are still uncertain whether you should get Grimind, why not head over to their website and try out the demo today.